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Will the games boom birth a new art form? - click opera — LiveJournal
February 2010
 
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Sat, Dec. 27th, 2008 02:49 am
Will the games boom birth a new art form?

50CommentReply


(no subject) - (Anonymous)
imomus
imomus
imomus
Sat, Dec. 27th, 2008 07:13 pm (UTC)

But the internet surely provides the perfect alternative medium for people to distribute whatever Java- or Flash-based "art games" they make, without the need for big development, distribution and promotion budgets, office rental, store rental, etc etc? And yet there doesn't seem to be much going on -- I don't see people blogging about some amazing new art game they've discovered. There aren't even decent sex games, as far as I can see.

I don't have a Safari menu for games; I don't think of that as something I want the web to give me, for some reason. And yet I will buy a console from time to time, and a game that offers something atmospheric and immersive, or some amazing interface advance like the directional, sonic, vibrating wifi Wii controller that can become a tennis racket or a knife or a baseball bat.

We haven't mentioned artists who've used computer games: Miltos Manetas and Cory Arcangel, for instance, or Pierre Huyghe and Philippe Pareno. But that stuff peaked approximately eight years ago, and the artists are now doing things in reaction against their computer game-influenced work. And I don't think, when we talk about computer games as art, we're talking about computer games copying the moments of art when art copies computer games. That would be like two mirrors facing each other.


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(no subject) - (Anonymous)

(Anonymous)
Sun, Dec. 28th, 2008 12:22 am (UTC)

As for sex games, there are loads of sex games made by independent groups, they're just all Japanese.

Can you recommend one or two? I haven't played a good one yet (I've only tried western sex games though).


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